Around The World in 2 Seconds

This game demo was a template asset on the unity store (Found here). This asset provided a small and silent demo to the game. This was ideal as this was the first game that I programmed after learning the Wwise source material.

Starting Template

The game premise was very simple, run around the world as many times as you could without bumping into the Eiffel tower. This short screen capture below shows how the game originally looked and sounded, note there is no music and simplistic sound effects (video provided by DigiSmile).

Planning & Audio designing (Episode 1)

To demonstrate how I created & Implemented audio into this game, I have created a 2 part YouTube series showing my process. 

In this first episode I show you how I plan the audio for the game, How I record sound effects, edit sound effects & create a fitting score for this game 

Wwise & Unity Implementation(Episode 2)

In this final episode, I get all of the audio assets made in episode 1 and put them into the game itself using Wwise & Unity

See More

See more of my portfolio from other games I’ve worked on

Full Game audio Portfolio

Extreme Drift (2021)

Contact

If you feel my game audio programming services would be beneficial for your game, please do not hesitate to contact me